STILL/BOLD
STILL/BOLD
A stealth speedrun platformer where stillness keeps you safe and movement makes you a target.
Play as Anahita, a graffiti artist painting the city by night to inspire the people who'll wake to her work. The guards don't arrest everyone — only those who dare to be seen. So you face a choice every moment: stay STILL and invisible, or move BOLD and risk everything to save time.
Each night you learn the city better. You unlock new moves — dash, wall jump — but the guards grow stronger too. The clock is always running.
Two playstyles, one level:
STILL — patient, careful, never seen -
BOLD — fast, daring, one mistake from caught
"Girls shouldn't be out this late." She'd been told that all her life.
Controls:
A-D — move
Space — jump
Shift — dash
Stand still on a wall to spray graffiti
Courage isn't the absence of fear — it's moving despite it.
Made By Ilia as a prototype for the ISART Impact — Bourse au Mérite (2026).
Assets:
City tileset & backgrounds: https://free-game-assets.itch.io/ghetto-tileset-pixel-art
Guard sprites: https://free-game-assets.itch.io/police-character-sprites-pixel-art
| Published | 8 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Ilia Shah |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Pixel Art, Speedrun, Stealth |
| Content | No generative AI was used |




Leave a comment
Log in with itch.io to leave a comment.